Tom Clancy's Splinter Cell: Conviction

An investigation into his daughter’s death unwittingly leads former agent Sam Fisher to discover he’s been betrayed by his prior agency, the Third Echelon. Now a renegade, Fisher finds himself in a race against time to thwart a deadly terrorist plot that threatens millions.

Uniting revolutionary gameplay enhancements with a high-octane, no-holds-barred storyline, Tom Clancy’s Splinter Cell Conviction arms you to the teeth with all the high-tech weaponry and lethal skills of an elite operative and invites you to enter a dangerous world where justice means making your own rules.

 

 

Opposed to prior instalment's of the Splinter Cell, when you had to knock everyone out, pick them up and hide the bodies in darkness, you now have a more relaxed run-and-gun objective (excuse the double-negative). Creative Director of Ubisoft Montreal, Maxime Beland announced he wanted to follow the rule of the three 'JB's'. He is referring to Jason Bourne, James Bond and Jack Bauer. This big change was a cornerstone for some but others are sceptical about the change.

To add to the single player experience, there is a cooperative game mode which is a prequel, set ten days before Sam's adventure featuring an American and Russian agent traversing throughout four completely new maps. The cooperative story is heavily based around nuclear weapons and arms dealing, showing a different perspective from single player game play.

 

Platforms: 
Xbox 360
Platforms: 
PC
Genres: 
Third-Person Shooter
Genres: 
Stealth
Developer: 
Ubisoft
Original US Release Date: 
April 13, 2010

This is a wiki page that logged in users can edit. Create an account or log in to make changes.

Create New Account or Log in to comment