Nords - The Elder Scrolls V: Skyrim wiki

Character Creation (Starting Skills and Abilities)



  • Flames - Fire that damages 8 points per second.
  • Healing - Heals the caster 10 points per second.



  • Battle Cry - Targets flee for 30 seconds.


Active Effects:

  • 50%+ resist frost


Skill Bonuses:

  • Two-Handed +10
  • Light Armor +5
  • One-Handed +5
  • Block +5
  • Smithing +5
  • Speech +5



The Nords are a race of tall and fair-haired humans from Skyrim who are known for  their incredible resistance to cold and even magical frost. They are enthusiastic  warriors, and act as soldiers and mercenaries all over Tamriel. Eager to augment their martial skills beyond the traditional methods of Skyrim, they excel in all manner of warfare. They thrive in the   cold, reminiscent of their native Atmora, and are known as a militant people by their neighbours. Nords are also natural  seamen, and have benefited from nautical trade since their first migrations across the sea from Atmora. They captain and crew the   merchant fleets of many regions, and may be found all along Tamriel's coasts

The spiritual relationship between the Nords and breath, which is associated with the Sky Goddess Kyne, is also important. As Children of the Sky puts it:
Nords consider themselves to be the children of the sky. They call Skyrim the Throat of the World, because it is where the sky exhaled on the land and formed them. They see themselves as eternal outsiders and invaders, and even when they conquer and rule another people; they feel no kinship with them. The breath and the voice are the vital essence of a Nord. When they defeat great enemies they take their tongues as trophies. These are woven into ropes and can hold speech like an enchantment. The power of a Nord can be articulated into a shout, like the kiai of an Akaviri swordsman. The strongest of their warriors are called "Tongues." When the Nords attack a city, they take no siege engines or cavalry; the Tongues form in a wedge in front of the gatehouse, and draw in breath. When the leader lets it out in a kiai, the doors are blown in, and the axemen rush into the city. Shouts can be used to sharpen blades or to strike enemies. A common effect is the shout that knocks an enemy back, or the power of command. A strong Nord can instill bravery in men with his battle-cry, or stop a charging warrior with a roar. The greatest of the Nords can call to specific people over hundreds of miles, and can move by casting a shout, appearing where it lands.

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brodyitis's picture

I believe the Nords have a resistance to frost as an active affect, but I'm not sure so I won't edit.

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