well to start things off, skyrim failed at making vampires. the idea of becoming a vampire in this game is truly pointless. being a vampire should consist of increased stamina health and magicka not a decrease. furthermore you should be able to move quieter, move faster jump higher and intimidate more. i cant believe they would ruin this aspect of the game because it was such a key element to oblivion and they just destroyed it in this game. on another subject, why does ur magicka regenerate 100% slower when actually fighting an enemy compared to using it in a non combat situation? when it matters most, you have to wait 5 mins to use a master spell. also you should not be staggered so easily when casting master spells. im a huge fan but the flaws in the game have made me move onto dark souls. this game was much smaller and less difficult than oblivion was. the guilds were easy and almost boring. i was amazed how pointless the dark brotherhood it seemed to never really get your blood flowing and make you feel like an overall badass. yeah they took alot of time designing and crafting many many dungeons caves etc, but yet they are all filled with the same enemies over and over again. its sad that i can count the amount of different enemies in the game on my hand. whats an rpg that levels according to ur level? sure in the beginning of the game it was much different fighting a giant or a dragon but once you surpass 55 everythings cake. skyrim = fun for 50 hours then its done.
im also adding this in as i just read on the elder scrolls web page that they are not fixing the final quest where bringing a dragon scale and bone to the guy that creates the dragon potion for you. i dont know what the potion is for and what it actually does but when consumed it doesnt do anything. ive read it supposedly opens a new skill tree for killing dragons or aids you in battle with dragons. this quest becomes active after u kill paarthanux and return to the blades sanctuary.