Level 44: Why So Crabby? - Rayman Origins

In this video, I show you how to obtain all the Electoons (except the time trial reward) and the Lum Medal for the "Why So Crabby?" level of "The Angsty Abyss".

2:42 - Like in some other levels, you're dropped off a short distance away from the nearby alcove regardless of whether you completed or failed it.

3:43 - If you don't defeat the giant crab that way, you can defeat it by ducking into the tunnel at 3:54 and reemerging right below its weak point.

5:54 - It's useful to note that the spiky legs of giant crabs won't damage you after you've hit their weak point. As seen at 7:34, it might also be useful to note that they'll destroy a bubblized enemy on contact (depriving you of an extra Lum).

 

In this video, I show you how to obtain the Time Trial Trophy for the "Why So Crabby?" level of "The Angsty Abyss".

Take a moment to enjoy one of the last easy time trials in the game. Like with some of the underwater time trials in "The Sea of Serepndipity", the time trial here is short and simple since your speed varies less than it can on land.

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