Level 25: Mystical Munkeys - Rayman Origins

In this video, I show you how to obtain all the Electoons (except the time trial reward) and the Lum Medal for the "Mystical Munkeys" level of "Mystical Pique".

Though I generally like all the references to Rayman 1, I'm not a fan of the redesign of the stonemen. They look and act far more boring than they did in "The Blue Mountains", and it seems bizarre to bubblize stone. Bubblizing organic enemies is vaguely plausible and acceptable, but I find it hard to suspend disbelief to the point where stone takes on ridiculously elastic properties. It would've made more sense to have them be invincible but vulnerable to stunning like they were in Rayman 1. Also, though they used to be aggravatingly difficult, I miss having the original lava ball behavior as a lot of Mountains' challenge came from dealing with them and their implications.


In this video, I show you how to obtain the Time Trial Trophy for the "Mystical Munkeys" level of "Mystical Pique".

Let me explain something at 0:45. Normally, there's a stone man on the upper icy ledge. However, he's obviously not there in this video. I don't know if this is some obscure thing programmed in or just some kind of weird glitch, but I've noticed that a few levels will have certain enemies disappear if you establish visual contact with where they should be fast enough. That point of this level is one such instance of this oddity.

There were definitely improvements that could have been made to this run, but victory with an extra forty seconds is more than enough for me.

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