Level 14: Polar Pursuit - Rayman Origins

In this video, I show you how to obtain all the Electoons (except the time trial reward) and the Lum Medal for the "Polar Pursuit" level of "Gourmand Land".

While chasing the Living Cage, I don't think it's possible to collect every single Lum that you see considering that the path branches just past the beginning. The upper path has a valuable Skull Coin though, so it's worth going there even if you miss a small number of Lums below.

I'm not sure if Rayman actually is faster when small, but he certainly seems harder to control precisely whenever he is shrunk. Complete opposite of the first game, by the way.

It's not impossible to get the Skull Coin at 4:13 without taking damage, but it is difficult, so don't fret about wasting a Heart there. The sacrifice of extra Lums from excess Hearts is worth the bonus of getting another lucrative Skull Coin.


In this video, I show you how to obtain the Time Trial Trophy for the "Polar Pursuit" level of "Gourmand Land".

Doing a sprinting spin to gain speed is always handy for time trials, but they seem particularly handy whenever ice is involved.

If you time it just right, you can actually grab the ledge at 0:51 and climb up. Walljumping and then proceeding as normal like I did here is roughly just as fast.

1:27 - Yet another amazing break during a time trial. Glad I'm so fortunate!

Though it took me a number of attempts, I'm quite proud of this result. Not exactly perfect, but pretty damn good nonetheless.

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