Level 25: Freaking Flipper - Rayman Legends

In this video, I cover getting all the Teensies and Cups for the "Freaking Flipper" level of the "Sea of Serendipity" contained within "Back to Origins".

Oh boy, I have a feeling that the remade Sea of Serendipity levels will be the nadir of my time with this game. The water controls, while by no means bad, are still less smooth than the land controls and I swear that the remade Origins levels don't feel as good due to differences in control or distance or something subtle-but-still-aggravating, so that's just going to make things all the more frustrating.

1:02 - This is perhaps one of the single most bizarre level design decisions in this entire game. So, they hid a cage, and then they hid an entrance behind the cage. Did they seriously expect that some people wouldn't find the entrance when going for the cage? I'm not even sure it's possible to get the cage without revealing the entrance, so two hidden areas attached to each other seems totally unnecessary.

1:51 - Be careful, it can be quite hard to get these fish without injury.

4:15 - This hidden room doesn't make any more sense in Legends than it did in Origins. It's incredibly easy, though somehow I still managed to screw it up and lose out on 5 extra lums.

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