Support Gems - Path of Exile wiki

Added Chaos Damage:
Adds chaos damage to a skill.

Added Cold Damage:
Adds cold damage to a skill, giving it a chance to freeze targets.

Added Fire Damage:
Adds fire damage to a skill, giving it a chance to ignite targets.

Added Lightning Damage:
Adds lightning damage to a skill.

Blood Magic:
This skill is cast using life rather than mana.

Cold Penetration:
The attached skill ignores some portion of the target's cold resistance.

Cold to Fire:
Converts some of the skill's cold damage to fire damage, and increases both cold and fire damage.

Chance to Flee:
Monsters affected by the attached skill have a chance to run in terror.

Chance to Ignite:
Increases the skill's chance to ignite enemies when dealing fire damage.

Chain:
Projectiles chain to nearby enemies as they hit their targets.

Concentrate Area of Effect:
Reduces the radius of area of effect skills and increases their damage.

Culling Strike:
Enemies die when they are reduced to 10% or less life.

Elemental Proliferation:
Elemental status effects (for example, freezing or burning) caused by this skill also affect nearby enemies.

Faster Attacks:
Increases the attack speed of physical skills.

Faster Casting:
Increases the cast speed of magic skills.

Faster Projectiles:
Increases the speed and damage of projectiles.

Fire Penetration:
The attached skill ignores some portion of the target's fire resistance.

Fork:
Projectiles fork into two new projectiles as they hit their targets.

Increased Accuracy:
Increases the skills accuracy.

Increased Area of Effect:
Increases the radius of area of effect skills.

Increased Critical Damage:
Increases the damage bonus from critical strikes.

Increased Critical Strikes:
Increases the chance of causing a critical strike.

Increased Duration:
Increases the duration of the skill.

Iron Grip:
Ranged attack skills have the strength melee damage bonus applied to them.

Iron Will:
Spells have the strength melee damage bonus applied to them.

Item Quantity:
Increases the number of items dropped by monsters killed with this skill.

Item Rarity:
Increases the rarity of items dropped by monsters killed with this skill.

Knockback:
Causes damage from the skill to also knock enemies back.

Life Gain on Hit:
Restores players life when they hit an enemy.

Life Leech:
Restores players life based on damage dealt to enemies.

Lightning Penetration:
The attached skill ignores some portion of the target's lightning resistance.

Mana Leech:
Restores players mana based on damage dealt to enemies.

Melee Damage on Full Life:
While you're on full life, melee skills deal increased damage.

Melee Physical Damage:
Increases melee physical damage dealt.

Minion Damage:
Increases damage done by minions.

Minion Life:
Increases minions life.

Minion Speed:
Increases minions movement speed.

Multiple Projectiles:
Causes additional projectiles to be fired by projectile skills.

Pierce:
Gives projectile skills a chance to pierce their target and hit additional targets.

Point Blank:
Ranged attack skills deal more damage to very close targets and less damage to farther away targets.

Reduced Mana Cost:
Reduces the mana cost of the skill.

Remote Mine:
Lays a Remote Mine that can be detonated to use the attached skill.

Stun:
Increases the chance to stun enemies.

Totem:
Summons a totem that can cast the attached skill.

Trap:
Attached skills can be thrown as traps that use the skill when monsters move near them.

Weapon Elemental Damage:
Increases elemental damage dealt by weapons.

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