Threat: Low to Moderate
Attacks: Gunfire (ranged), grenades, melee attack
Description: Assault Troopers are the basic Cerberus enemy. Alone they are easily dealt with, but in groups they rapidly become a significant threat to an outgunned or outnumbered player. At range their gunfire is not particularly potent, but quite accurate and adds up quickly. Their grenades are highly lethal, but have a long delay and are easily avoided. Their melee attack does a good chunk of damage but is very obviously telegraphed and easily dodged with a simple backwards roll.