Black Ops 2, Halo 4, Assassin's Creed 3, Hitman: Absolution, Far Cry 3, Kansas City and Thanksgiving.
On the podcast this week, Alex and Simon talk about the effects of CoD seeping into games such as Halo 4, and the fundamental reasons why some games' multiplayer modes keep us coming back for more.
On the docket are a discussion about art styles in recent games, where they came from and where they might go, as well as a look at 'gimmick' features and where they fit in the big picture, as well as the onus of creativity (or lack thereof) for finding uses for them.
Dishonored, Resident Evil 6, NBA Baller Beats, the Zookeeper, Looper and more!
On the Com-cast this time, an exhaustive analysis of the Wii U from hardware to software to sales and marketing, as well as a brief debate about the end of consoles as we know them.
Tour de Fat, Borderlands 2, Super Hexagon, and Wilfred.
Alex is back this week, so the duo discuss the death of persistent DRM on PC games and analyze the potential price points for the next gen consoles.
The Walking Dead (game), Breaking Bad season finale, and ARE YOU READY FOR SOME (fantasy) FOOTBALL!
While Alex Miller is away this week, new Gameinsight contributor John Fenix makes his podcast debut as he and Simon discuss the future and possibilities for recently bankrupt OnLive moving forward, as well as the effect of mass internet support and protest in the making of games and media.
Farming with The Simpsons, Darksiders 2, and a brutal dog attack.