F-Zero GX

F-Zero GX is a futuristic racing video game for the Nintendo Gamecube. Developed by Sega's Amusement Vision department and published by Nintendo, it was released in Japan, Europe and North America in 2003. 

F-Zero GX is the fifth released installment in the F-Zero series and the successor to F-Zero X. The game continues the series difficult, high-speed racing style, retaining the basic gameplay and control system from the Nintendo 64 game. A heavy emphasis is placed on track memorization and reflexes, which aids in completing the game.GX introduces a story mode element, where the player assumes the role of Captain Falcon through nine chapters while completing various missions. Overall, the game was well received by critics for its visuals, intense action, high sense of speed and track design.


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