Scoundrel - Dragon Age II wiki

Back-to-Back

The rogue stealths and moves to a targeted ally's side, appearing an instant later, ready to render aid.

Activation: 15
Cooldown: 30s

     Invisible Friend

     

     When using Back-to-Back, the rogue now remains stealthed for a short time. This effect occurs even 
     if the rogue has not learned the Stealth talent.

     Upgrades Back-to-Back
     Stealth chance: 100%
     Duration: 10s

Armistice

The rogue distracts all enemies surrounding a single party member, drawing them away from that ally and redirecting them toward whichever ally each considers the second-greatest threat on the battlefield. 

Threat reduction: 100%

Range: 10m
Activation: 20
Cooldown: 20s 

     Truce

     

     The rogue can now use Armistice more frequently, granting respite for party members who inflict 
     significant damage but who are unable to survive enemy onslaughts.

     Upgrades Armistice
     Cooldown: -5s

 Blindside

The rogue can now use Armistice more frequently, granting respite for party members who inflict 
significant damage but who are unable to survive enemy onslaughts.

Cooldown: -5s

Twist the Knife

The rogue is more concerned with victory than ensuring a fair fight. Against any stunned enemy, the rogue now inflicts automatic critical hits. 

Critical chance: 100% vs. stunned targets

Follow-Through

The rogue thrives on continued momentum in combat, dashing from one attack to the next. The rogue now regains more stamina than normal from every basic attack. 

Stamina regeneration: +1% per basic attack

Goad

The rogue incites all enemies in an area into attacking a chosen ally instead of their current targets. Besides simply directing foe to cluster around a particularly hardy party member, this effect complements spells or talents that provide bonuses based on the number of enemies surrounding a companion, like Bravery, Grave Robber, Savvy, or Wrath of the Elvhen.

Threat redirection: 100% to target companion

Range: 6m
Activation: 20
Cooldown: 20s  

     Corral

     

     Goad now draws enemies from across a larger area toward the chosen companion.

     Size: 10m

Brand

Rogue are collaborators and conspirators by nature, not solo powerhouses. After the rogue selects an enemy for allies to destroy, any warriors or mages in the party become much more likely to land critical hits against the unfortunate designee.

 Critical chance: +10% vs. target for warriors and mages

Activation: 20
Cooldown: 30s  

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