Mage - Dragon Age II wiki

The mage is a playable class in Dragon Age 2. It is best described as a "glass-canon" class, meaning the mage is capable of putting out range attacks that are high in damage, but tend to have lower health and can be killed quickly in close range melee combat.

  • Elemental - The mage masters the elements of fire and ice.
  • Primal - The mage commands earth and sky.
  • Spirit - Spirit magic shakes foes to the core, partially bypassing resistances and effectively countering enemy mages.
  • Arcane - Arcane magic taps deep into the wells of the Fade, protecting the caster and crushing the arcanist's foes.
  • Creation - Mages schooled in creation are invaluable allies who can heal wounds, strengthen party members, and ward against oncoming foes.
  • Entropy - The mage delves into the chaotic nature of the Fade, twisting the fabric of probability and ensnaring foes with horrifying visions.

Specialization

  • Blood Mage - Known as "maleficarum," blood mages are feared not only for the incredible power of their spells,  but also for their ability to control minds. Templars hunt blood mages relentlessly, yet despite their efforts, Kirkwall sees more instances of blood magic with each passing year. Some whisper the Order's relentless hunt has driven good intentioned apostates to blood magic in their desperation to survive and keep their freedom.

(Blood Mage must be purchased using a specialization point before any talents are purchased from the Blood Mage skill tree. Specialization points are granted at levels 7 and 14)

  • Force Mage - Force mages are a fearsome sight on the battlefield, bending the laws of nature to crush, toss, and debilitate their foes. Kirkwall's Circle houses a higher-than-usual percentage of mages who excel at this specialization, and their combined research has refined the school considerably.

(Force Mage must be purchased using a specialization point before any talents are purchased from the Force Mage skill tree. Specialization points are granted at levels 7 and 14)

  • Spirit Healer - Few mages are watched more closely by the templars than spirit healers. For all the good they can do, their consorting with any denizen of the demon-infested Fade is a matter of intense suspicion. Still, the benefits outweigh the risks, if only just. 

(Spirit Healer must be purchased using a specialization point before any talents are purchased from the Spirit Healer skill tree. Specialization points are granted at levels 7 and 14)

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