Demon Hunter - Diablo III wiki

Demon hunters are relentless vigilantes who execute their infernal targets with an arsenal of ranged weapons. They crouch and take aim far from danger, relying on bows, deadly traps, and projectiles to swiftly bring an end to the creatures that haunt their world.

Active Skills


Name Level Description
Hungering Arrow 1

Bow skill

Generate: 3 Hatred

Fire a magically imbued arrow that seeks out targets for 114% weapon damage and has a 35% chance to pierce through targets.

Entangling Shot 3

Bow skill

Generate: 3 Hatred

Imbue an arrow with shadow energy that deals 75% weapon damage and entangles up to 2 enemies, slowing their movement by 60% for 2 seconds.

Bola Shot 11

Bow skill

Generate: 3 Hatred

Shoot out an explosive bola that wraps itself around its target. After 1 second, the bola explodes dealing 130% weapon damage as Fire to the target and an additional 110% weapon damage as Fire to all other targets within 7 yards.

Grenades 15

Generate: 3 Hatred

Throw out three grenades that explode for 95% weapon damage as Fire each.



Name Level Description






Cost: 25 Hatred

Impale a target for 250% weapon damage.



Rapid Fire


Bow skill

Cost: 20 Hatred initially, and an additional 10 Hatred while channeling

Rapidly fire for 228% weapon damage as Physical.





Cost: 10 Hatred

Fire a swirling Chakram that does 150% weapon damage as Physical to enemies along its path.

Elemental Arrow 20

Bow skill

Cost: 10 Hatred

Shoot a fire arrow that deals 155% weapon damage as Fire to all targets it passes through.



Name Level Description
Caltrops 4

Cost: 6 Discipline

Lay a trap of caltrops on the ground that activates when an enemy approaches. Once sprung, the caltrops Slow the movement of enemies within 12 yards by 60%. This trap lasts 6 seconds.

Smoke Screen 8

Cost: 14 Discipline

Vanish behind a wall of smoke, becoming momentarily invisible for 2 seconds.

Shadow Power 16

Cost: 14 Discipline

Draw in the power of the shadows, gaining 20% of all damage done as Life for 3 seconds.



Name Level Description





Cost: 8 Discipline

Tumble acrobatically 35 yards.

Preparation 13

Cooldown: 45 seconds

Instantly restore all Discipline.

Companion 17

Cost: 10 Discipline

Summon a raven companion. Your raven companion will periodically peck at enemies for 30% of your weapon damage as Physical.

This skill is affected by your characters: Attacks per second (set to 1 for example above)

Marked for Death 21

Cost: 3 Discipline

Marks an enemy. The marked enemy will take 12% additional damage for the next 30 seconds.



Name Level Description
Evasive Fire 14

Bow Skill

Generate: 4 Hatred
Cost: 4 Discipline if you backflip

Shoot for 125% weapon damage. If an enemy is in front of you at close range, you will also backflip away 15 yards.

Fan of Knives 17

Cost: 20 Hatred
Cooldown: 10 seconds

Throw knives out in a spiral around you, doing 320% weapon damage to all enemies within 10 yards of you. Your knives will also Slow the movement of enemies by 60% for 2 seconds.

Spike Trap 17

Cost: 30 Hatred

Lay a trap that arms after 1.2 seconds and triggers when an enemy approaches. The trap does 275% weapon damage to all enemies within 8 yards.

You can have a maximum of 3 Spike Traps active at one time.

Sentry 25

Cost: 10 Discipline

Drop a turret on the ground. The turret begins firing at nearby enemies for 20% weapon damage. Lasts 30 seconds.



Name Level Description
Strafe 19

Bow skill

Cost: 15 Hatred

Shoot at random nearby enemies for 120% weapon damage while moving at 65% of normal movement speed.

Multishot 22

Cost: 40 Hatred

Fire a massive volley of arrows dealing 165% weapon damage to all enemies in the area.

Cluster Arrow 27

Bow skill

Cost: 50 Hatred

Fire a cluster arrow that explodes for 200% weapon damage as Fire into a series of additional miniature bombs that explode for 100% weapon damage as Fire each.

Rain of Vengeance 30

Bow skill

Cooldown: 30 seconds

Fire a massive volley of arrows around you. Arrows fall from the sky dealing 74% weapon damage for 5 seconds to all enemies in the area.



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