This week's Short-Takes happen to coincide with Gameinsight's 1st anniversary, and a full panel is out to discuss EA's faltering entrance into social gaming, Bethesda using Vine to tease us about a new game, Wii U sales not where Nintendo wants them to be, and Nintendo announcing Virtual Console to try and spur some growth.
After another long hiatus (this time actually warranted), Alex and Simon are back to commemorate the 1st anniversary of Gameinsight! They welcome on John Tarr as a guest, and discuss how far their sites and the industry have come in the past year, and provide some thoughts on what the landscape might look like a year from now.
By: Josh Kowbel - Thursday, April 18, 2013 - 7:31pm
The application of turn-based combat, dungeon crawling, and visual improvements serve a historical purpose, but as an homage to video game evolution, Evoland remains nothing more.
From dark oceans to bright skies, BioShock Infinite never shies away from pushing racial and religious boundaries, making Columbia as enthralling – if not more so – than its Rapture counterpart.
uPlay gets hacked and Pandora's Box opened, Microsoft aims to control your life (at least in the living room) with connections to cable boxes, the always-on rumors get more complex still, Batman: Arkham Origins looks to buck the trend of 3rd installments, and Dark Souls 2 is still hard, on this week's Short-Takes.
By: Josh Kowbel - Tuesday, April 9, 2013 - 10:20am
City Interactive’s sequel may be one of the most unpleasant titles to launch this year. Though Ghost Warrior 2 aims to beat out the competition, the developers miss every mark.