Nothing could have prepared the gaming community for such a momentous failure of an ending that Mass Effect 3 gave us. The lack of closure, lack of logic, and lack of consistency left many of us feeling as though we had wasted our experiences across the last 3 games. Not just that; the past 5 years.
For the past couple of years, big game releases have sparked their own form of remembrance. For Skyrim, it was the "I used to be an adventurer like you, but then I took an arrow to the knee." For Modern Warfare 2, It was the "Ramirez, Do Everything!" meme.
However, a new meme has taken off for Mass Effect 3, Marauder Shields:
Mass Effect 3's ending, in short, is awful. Many have been attempting to salvage the mess that is the ending by, ironically, stating that it was all an illusion.
Let's just go down a list on the things wrong with the ending
Below is a video by AngryJoeShow which goes into much more depth about these issues and more, with skillful articulation to boot.
The ultimate problem with Mass Effect 3's ending goes beyond just simple dislike. The ending is a betrayal of trust that the gaming community placed in Bioware when they said that the decisions we made in all the previous Mass Effect's were going to matter - they didn't.
This just begs the question: is there any possible redemption for the ending? Perhaps.
Many people have gone to great lengths to write better endings, one in particular is quite promising (WARNING: LONG). However, this just begs the even more important question: Why exactly was this ending written so poorly?
Happy or sad, we just want to see those decisions play out. We want to see that what we did mattered. And as the battle unfolds, you are left with the Choice. Do you think you have enough? As Shepard bleeds out, watching all he/she loved go up in flames, do you take the risk? Provided you have enough manpower, can you break the back of the Reaper fleet, though at horrendous cost? Once the battle is over, and the truth of what the Illusive Man discovered is revealed, the remaining survivors get the word out that there is a way to disrupt the Reaper signal, scatter the Reaper armies. Or something
Could the development time of 2 years and 2 months perhaps not have been long enough for Bioware? They seemed to do Mass Effect 2's development in 2 years without any hitches. This even seems to be less of an issue, because all previous sections in the game are written beautifully and hold almost no contradictions. It seems as though the ending was written by a completely different writing team.
Another suggestion is that DLC will hold the "true" ending. I sincerely hope this is not true but don't doubt the possibility that we are being whored out for money, considering the ending message.
Sadly, I think this may be the case, but considering the public blacklash I don't know if they will risk the obvious outrage that will come if they release it as paid DLC.
But I'll tell you one thing, all the lies that were propagated before the release won't happen a second time with us Bioware. You know what they say - fool me once, shame on you, fool me twice, shame on me.