Weekend Short-Takes: 8/30/13

Wii U getting $50 Price Cut in September 20th

 

Simon Wu:

If I may quote Emperor Palpatine from Episode VI: “Young fool... Only now, at the end, do you understand...” Nintendo is kind of the same way, refusing to cut the Wii U’s price tag until it’s far too late. They could have cut it as soon as the consoles were announced. They could have cut it at E3. Both would have helped put a little bit more wind in the sails as they head straight for the hurricane that is release day for the PS4 and X1. But really, what they should have done was cut it before games were announced and held a Nintendo Direct press conference that same day announcing all of their first-party titles for maximum impact.

Max Gruber:

Well it took them long enough to get their head out their fat asses, but no one will get it. Everyone at this point in time realizes what Nintendo’s whole gig is about their products. No one wants to spend $300 on a device that relives your childhood, when you could get a PS4 for $100 more, which has mind blowing graphics, even better performance, a much stronger lineup of games, way better exclusives, and just all around a better device.

Alex Miller:

The problem with the WiiU is twofold: it is too expensive for what you are getting and there are not enough titles for the console that are worth playing. They can certainly increase the bang for your buck by releasing a few quality titles so that they wiil actually have some kind of catalogue for the system, but even then $300 for a system which is equivalent to last generation hardware is a tough sell for me. The only strength (and the greatest weakness) of the WiiU is that it is based around a unique control scheme. Unless this is leveraged to its absolute maximum then Nintendo will continue to be a footnote for this generation.

"Overwhelming Response" Halts Final Fantasy XIV Digital Sales

 

Simon Wu:

My only real comment on this is that a lot of MMOs first experience a groundswell of support and interest at launch, which causes them to overcommit to servers and staff, and those who are only mildly interested quickly fade away, leaving the company with a hefty power and wage bill, causing severe financial problems, which Square Enix most certainly can’t afford at the present moment.

Max Gruber:

I’ve been hearing a lot of great things about SE’s relaunching of their MMO brand. So positive, in fact, that they had to shut down all sales from their digital store in order to increase the server’s performance to allocate all the people needed to play. Fair enough, I say. Massive influx of players try to play the game>bandwidth would have been exceeded>digital sales are temporarily disabled>servers can be improved to handle said influx.

zam.com

Nintendo Announces 2DS

 

Simon Wu:

The other component in Nintendo’s attempt—if it can be called that—to recapture some initiative ahead of both the holiday season and the big console launches. Here, if I may quote Nintendo America President Reggie Fils-Aime once again displaying his limitless ability to project optimism when there isn’t much: “that creates an opportunity for five-year-olds, six-year-olds, that first-time handheld gaming consumer." Reggie, that first time gaming consumer is holding an iPod touch or an iPad. 3DS games, such as the vaunted Pokemon X & Y, will start at $40, vs. $0.99 for iOS games. 

Alex Miller:

I think this is (tentatively) a good move. Offering a cheaper version of your best selling device, slightly strange form factor aside, is a great way to increase sales number, especially as it is going to be launched alongside the much anticipated Pokemon X&Y. However, something I am wondering is if this might not undercut Nintendo’s profits. If people who before had to spend $170 just to play any new DS games now have the option to only pay 130, will Nintendo shoot it’s own profit’s in the foot? This can break both ways as it can bring in many who before would not have owned a DS, but they need to make sure people are still incentivized to purchase the more expensive model. With the 3DS’ form factor and portability still better than that of the 2DS, hopefully for Nintendo people are.

xgn.nl

Titanfall, Battlefront replacing Medal of Honor in EA shooter cycle

 

Simon Wu:

Medal of Honor definitely had promise as a title with a pedigree that predates Call of Duty by several years. It had a lot of weight with gamers. Although I wasn’t a huge fan of the last title pre-reboot, Airborne, which featured ludicrously overpowered and completely made up enemies that took three headshots to punch through their otherwise standard gas masks, I did like Pacific Assault and European Assault. However, the reboot proved to be an incredibly uninspired copy of Call of Duty and did very little to add or innovate. Battlefront and Titanfall however, are expected to be extremely innovative and fresh, so EA has my attention. The question is, of course, how will the release cycles of these three franchises be staggered such that we aren’t getting overloaded. 

Max Gruber:

Good. Medal of Honor wasn’t really warranted to be the champion to take on CoD. Titanfall does look promising, even though it looks like a CoD clone with mechs and wallrunning. As for Battlefront, I think it has far more potential to pressure CoD, since it’s a highly anticipated title that has been missing for so long now, with a massive legion of Star Wars fans backing up the franchise, and the Frostbite 3 engine that will certainly help out the game. If these don’t defeat CoD, then I must say that the force is too strong to defeat.

Alex Miller:

I am quite happy about this as I feel this means EA has found the perfect (or as good as can be expected) balance between wanting to release yearly titles and needing to not feel like each game is a rehashed reskin of the previous year’s title. By cycling through different studios they make sure that they continue to have their big shooter release every year but also that there is time for each studio to properly make their game. Hopefully we see some good titles come out of this as EA might have stumbled upon the long sought solution to besting Call of Duty.

medalofhonor.wikia.com

Solifluktion's picture

A new Battlefront every few years? Sounds amazing :) 

Scumbagb3n's picture

@Solifluktion

I still dip back into the old BF2 every so often,  it hasn't lost it's charm for me, I hope they make this new one good enough to dust off and play in five or ten years.

Solifluktion's picture

@Ben

They should really include modsupport. It would greatly benefit the longevity of the game. 

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