Weekend Short-Takes: 10/4/13

Half-Life 3, L4D3 Dev Team Details Uncovered

 

Simon Wu:

I feel like I’m seeing some headline like this every week now. For whatever reason the rumor mill for the fabled “3” sequels has been intensifying lately. As Max says, it is possible that Valve could be holding them in its sleeve as trump cards to play for the Steam Machine launch (more on that below), but does that mean the other consoles won’t get it? Would it be more of a timed exclusive? If they are Steam exclusives, Gabe N. is officially the biggest hypocrite in gaming for lambasting Windows 8 because it created a walled garden.

Max Gruber:

Can we stop with the teasing and get some solid confirmation on whether or not Half-Life 3 is in development? Oh wait... nevermind. But, one thing that interests me, is that they could make Half-Life 3 and Left 4 Dead 3 exclusives to the Steam Machine, because it would make the most sense in convincing people to buy the device, instead of releasing it for the PS4 and the Xbox One. They could have a one-two punch in that regard, but it could backfire in their face, so they’re playing with fire in that sense.

edgecastcdn.net

Destiny beta access as early pre-order perk, launches Spring 2014

 

Simon Wu:

Ah yes, the Bungie betas we’ve come to know and love. I look forward to seeing the people that first log on start complaining about how buggy and glitched they think it is... of course simply expecting the finished product before their eyes months in advance as their prize. This is very much a Bungie thing to do; the first major multiplayer beta of this console generation was Halo 3 with certain Crackdown preorders. And they’ve continued the trend with all of their IPs, but alas, Microsoft now owns Halo, and only internally tested Halo 4.

Max Gruber:

Well, considering I’ve pre-ordered Destiny back when it was only available for pre-order on the 360 and PS3, I’m very excited to get access into the beta—if I do, that is. As for the release date, Spring puts us at either a March, April, or May release date. A bit far from now, but I think it’ll be well worth the wait.

gamestop.com

Killzone: Shadow Fall is a 50GB download

 

Simon Wu:

Ok. Is 50 a big number? Yes. And that’s why the Xbox One had to suck it up and turn to the Blu-side in order to get over the extreme limitations of the DVD. The 360 uses DVD-DL, which allows a measly 8.54 GB. Any game really worth it’s salt that’s come out recently has had two discs in the past year. So that’s 17 GB at best. It also really shows how the coffin came down without too much fanfare on the idea of playing PC games at all using physical media, and why Steam took off like it did. But even so, don’t forget. The PS4 has a 500GB HDD. That’s less than 50 games already, not to mention content services and DLC. Let the hard drive space management begin.

Max Gruber:

Smokin’ Jesus Titty Cinnamon! 50 Gigabytes!? Uh, how large is a standard game on the 360? 8-10 GBs? That’s five times the amount of storage that the 360 could handle, and this isn’t even an Xbox One title. This is essentially what the next-generation of games will provide. They’re clearly taking full advantage of the Blu-Ray disks—maybe we’ll even see 100 GB games in the future. That would be crazy.

ps4site.pl 

Valve's First Steam Machine Prototype Is Crazy Powerful

 

Simon Wu:

These specs read like your average high-end gaming PC. What’s different is not the modularity (that’s something that PC gamers simply expect and demand of their machines), but the size. Even though I’ve left the most hardcore of PC gaming behind because of the cost and lack of mobility, I know the massive towers with liquid cooling mechanisms that are behind most gaming PCs of this caliber. Yet this sounds like a far smaller machine. Certainly not on the level of the Piston X3i that was briefly the SteamBox earlier this year, but at least in a position to make it competitive with the existing consoles.

Max Gruber:

It does seem like it would cost a lot of money, yes, but hopefully not as much as the original “Steambox”. The only thing worth mentioning the is 16 GB CPU, but that’s only double what the Xbox One and PS4 have when compared to the other specs from each device. I’m not much of a computer tech guy, but a lot of these seem to be slightly above average compared to Maingear setups.

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