Mass Effect 3 is an upcoming action role-playing game developed by BioWare and published by Electronic Arts for Microsoft Windows, Xbox 360 and PlayStation 3.Officially announced on December 11, 2010, the game is scheduled for a March 6, 2012 release and will mark the third and final chapter in the Mass Effect trilogy of video games.
The gameplay in Mass Effect 3 will be influenced by decisions from Mass Effect and Mass Effect 2 and have settings throughout the galaxy, including Earth, Mars and many more. Combat has been changed and refined; in particular, the cover system has been improved, there will be more options for moving around the battlefield, instant melee kills and more conventional grenades will be introduced as well as improved artificial intelligence.
The series' cover system has been improved so players no longer need to slide into cover and then hop over objects. Players will have more options for moving around the battlefield, including a refined sprint capability, combat rolling, and the use of climbable ladders. Players can also blindfire their weapons from covered positions, and have opportunities to shoot selected armor pieces and limbs off enemies. Moving and shooting, a previously "suicidal maneuver" in Mass Effect 2, will finally be a viable option. Players will be able to execute formidable punches and attacks, and instant melee kills will be introduced specific to each class; for example, by holding down the melee button, a soldier Shepard will deliver a killing blow with a tech-blade in his/her wrist armor. Actual, round, conventional grenades will also be available.
Mass Effect 3 plans to be the most difficult in the series, with increased artificial intelligence to challenge players and increase the sense of reward. Enemies no longer act as individuals as they did in the previous games, instead fighting and supporting each other in units.Enemies include 15-foot tall Cerberus mechs, assault troopers, and ninja-style shock troops, as well as Reaperized husks of all races and Reaper ships ranging from 500m to 2km long. Some changes will be made to already-existing class types; for example, Engineers will be able to build turrets.
Decisions from Mass Effect and Mass Effect 2 will be imported into Mass Effect 3 to keep continuity within the series.Over 1,000 variables will be pulled to shape how players experience the final chapter.Unlike in Mass Effect 2, Commander Shepard will start the game with some powers.Upon finishing the game, there will be a New Game+ option that allows players to continue playing after the main story ends or start again with their finished Shepard and collect items they missed the first time around.
This going to be a great time for gamer's who enjoy the Mass Effect series. This will finally give us the conclusion we have been waiting for and i am definatly sure it will give us the ending that the game and it's follower's deserve.