By: Josh Kowbel - Thursday, April 18, 2013 - 7:31pm
The application of turn-based combat, dungeon crawling, and visual improvements serve a historical purpose, but as an homage to video game evolution, Evoland remains nothing more.
From dark oceans to bright skies, BioShock Infinite never shies away from pushing racial and religious boundaries, making Columbia as enthralling – if not more so – than its Rapture counterpart.
uPlay gets hacked and Pandora's Box opened, Microsoft aims to control your life (at least in the living room) with connections to cable boxes, the always-on rumors get more complex still, Batman: Arkham Origins looks to buck the trend of 3rd installments, and Dark Souls 2 is still hard, on this week's Short-Takes.
By: Josh Kowbel - Tuesday, April 9, 2013 - 10:20am
City Interactive’s sequel may be one of the most unpleasant titles to launch this year. Though Ghost Warrior 2 aims to beat out the competition, the developers miss every mark.
Tragically, on the Short-Takes, Lucasarts is euthanized by Disney, putting an end to 1313, which we learned Boba Fett would have starred in, the next Xbox is very hard to see in a herd, a shakeup at Square Enix portends big changes, and Ubisoft thinks that people want it to run Assassin's Creed into the ground.