Kirby Mass Attack Preview: Why is this not a 3DS game?

Kirby, as a game series, has always offered some unique spins on its tried and true formula. Artistically, Kirby has always taken risks with games such as Kirby’s Epic Yarn. And even the gameplay has taken drastic shifts with puzzle games and golf games. Nintendo is looking to re-imagine the Kirby formula once again with Kirby Mass Attack.

The crux of most Kirby games involves swallowing enemies and using their powers to reach the end of a stage. In Kirby Mass Attack, the gameplay revolves around using up to 10 Kirby’s to solve puzzles throughout the world. The player will start as a single Kirby but can increase the number of Kirby’s they are controlling by eating up fruit scattered around the level.

The game looks great. The gameplay looks unique and challenging and it’s no wonder why the game is so highly anticipated. There is one question that does arise from the press release however, why is this game being released on the Nintendo DS?

It is fair to say that Nintendo’s launch of the 3DS has been lackluster. Besides the obvious hardware limitations (never before has a company ever used consumers as unwitting beta testers), the software backing the 3DS has been mediocre at best. As one of the early adopters of the 3DS, I currently own 3 games; Rayman 3D, Ocarina of Time 3D, and Super Street Fighter IV 3D. Kirby Mass Attack is a perfect opportunity to get an original game using an established IP released for the system. Yes, I am aware that I can play Kirby Mass Attack on my 3DS, but it certainly is not going to help Nintendo move additional units or boost hardware sales. I know Nintendo has some major games lined up for the 3DS with Mario Kart 7 and Paper Mario, but it still lingers as Nintendo already failing to support 3DS games.

In the end, it all reeks of similarity to the DSi. I can recall only a handful of DSi exclusive games, and with major releases such as Kirby Mass Attack only seeing a DS release, it seems as though Nintendo still has the majority of their support behind the DS and not its supposed successor.

MarioDragon's picture

I have more of a feeling these games were in development before the 3DS was released, which would probably make it impractical to release it for the 3DS. After a while I'm sure they'll make more, or I should say, I HOPE they make more.

Milleniummaster18's picture

The 3DS was expected to die even before it even came out. So I'm not surprised Nintendo's not putting that much effort in promoting it. They should've stuck with the DSi, which, in my opinion, was another worthless  attempt (in innovative terms) at selling old stuff as new. A measly camera? Oh, please!

If they made their market study correctly, they should have known that the 3D fad's rebirth wasn't going to last that long.

NoobSauceG7's picture

Much more people have regular ds over 3ds...Nintendo isn't stupid like that

Razzler's picture


They couldn't stick with the DS because sales were tanking badly as it was at the end of it's lifecycle, everyone had already bought one and devs were getting frustrated by it's limitations as a platform. The DS is almost 7 years old, it's the greatest handheld that Nintendo have ever created and has revived entire genres during the course of it's life time.

I also believe that the original DS's touchscreen was called a 'fad and look where that got us! Its not like you see iPod's and phones with touc- oh wait!

Milleniummaster18's picture


I see what you mean, yet we need to stop talking about 3D and talk about what we really want it to be: holographic technology. The term "3D" should stay in the 90s for innovation's sake.

Still, I hope that  Nintendo makes more innovative upgrades to their new handheld iterations, seems like the DSi and 3DS just didn't made nowadays standards of a "New product", they're mere "models" or "versions" of the DS lite, and they were introduced when the market was already saturated with them.

Razzler's picture

Holographics are still in early stages and while you can get really good quality, the amount of computing power they require is simply not viable for a consumer at this point, not to mention the set-up will probably require yet another new TV/projection system.

Jimmy the Weirdo's picture

I know man.

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