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From your experience from Halo: Reach, or to a greater extent, Halo 4, do you feel that elements of CoD have indeed come in significantly?
Does any of this negatively (or positively) affect the game experience and feel?
Was this a necessary step on the part of Bungie and 343 to keep up with the times?
Should they have fought harder to continue Halo's original style?
Are any other games subject to CoD creep?
Multiplayer's Mystical Allure
What are the factors that make multiplayer fundamentally different from campaign and keep people come back?
Does symmetry of a map help or hinder it's popularity?
What kind of problems or layouts can make or break a map or gametype?