I recently released a game called Snake Invaders, and I was told by John that I could write a blog post about the game and post it on WGG. Instead of an "I released a game here it is" kind of post I decided to go into what releasing this game means to me personally and how I got to this point, with detail on the period of development.
After the change from exclusive launch title to multi-platform release, Sound Shapes has finally hit the PS3 and the Vita.
Steam’s Play For Free Weekend gave me the opportunity to try Nexuiz, a Quake-inspired FPS that garnered little press after a weak console release. Have three months of patches been kind to this arena shooter?
On the first Weekend Short-Takes: Assassin's Creed Episodic DLC, Xbox Windows, Source Engine 2, DayZ Standalone, and Graphics Indistinguishable with Reality?
As Ronimo’s 2D MOBA platformer weathers the leap to Steam, will League of Legends continue to reign supreme?
Darksiders, Quantum Conundrum, and Top Holiday 2012 Releases.
Does this partial sequel to Kingdom Hearts II go the distance or find itself falling through everlasting nightmares?
Scumbagb3n sends us a gift from Down Under.
We return to normal format this week (again), and we go through extensive community feedback and talk about the resurgence of PC gaming (not Batman).
This Cold War era, zombie-survival platformer promises eerie aesthetics, but gameplay miscues impale the action on its own booby traps. Repeatedly.
A complete walkthrough of the new DLC for Quantum Conundrum!
Most tower defense games aren't very exciting, but throw in third-person combat, two masters of the arcane, and you get an adrenaline-pumping mess of Orc guts.
Rewinding history and landing on terrorism-filled Shinra from the view of a sword-wielding madman.
This week, we focus solely on the 2012 Olympic "Games" in a special edition of the podcast.
Does Heroes of Ruin stave off the Diablo comparisons? Of course not, but you should read this review anyway.