I recently released a game called Snake Invaders, and I was told by John that I could write a blog post about the game and post it on WGG. Instead of an "I released a game here it is" kind of post I decided to go into what releasing this game means to me personally and how I got to this point, with detail on the period of development.
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After the change from exclusive launch title to multi-platform release, Sound Shapes has finally hit the PS3 and the Vita.
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Steam’s Play For Free Weekend gave me the opportunity to try Nexuiz, a Quake-inspired FPS that garnered little press after a weak console release. Have three months of patches been kind to this arena shooter?
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By:
swu - Friday, August 10, 2012 - 8:33am
On the first Weekend Short-Takes: Assassin's Creed Episodic DLC, Xbox Windows, Source Engine 2, DayZ Standalone, and Graphics Indistinguishable with Reality?
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As Ronimo’s 2D MOBA platformer weathers the leap to Steam, will League of Legends continue to reign supreme?
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John Tarr - Wednesday, August 8, 2012 - 4:59pm
Darksiders, Quantum Conundrum, and Top Holiday 2012 Releases.
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Does this partial sequel to Kingdom Hearts II go the distance or find itself falling through everlasting nightmares?
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Scumbagb3n sends us a gift from Down Under.
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swu - Saturday, August 4, 2012 - 10:05pm
We return to normal format this week (again), and we go through extensive community feedback and talk about the resurgence of PC gaming (not Batman).
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This Cold War era, zombie-survival platformer promises eerie aesthetics, but gameplay miscues impale the action on its own booby traps. Repeatedly.
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A complete walkthrough of the new DLC for Quantum Conundrum!
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Most tower defense games aren't very exciting, but throw in third-person combat, two masters of the arcane, and you get an adrenaline-pumping mess of Orc guts.
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Semblance - Monday, July 30, 2012 - 10:23pm
Rewinding history and landing on terrorism-filled Shinra from the view of a sword-wielding madman.
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By:
swu - Sunday, July 15, 2012 - 3:54pm
This week, we focus solely on the 2012 Olympic "Games" in a special edition of the podcast.
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Does Heroes of Ruin stave off the Diablo comparisons? Of course not, but you should read this review anyway.
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